| Ancient/Medieval Hand Weapons | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Skill | Weapon | Type | damage | reach | parry mod | $ | lbs | minST | notes |
| Axe/Mace | Axe | cut | sw+2 | 1U | - | 50 | 4 | 12 | |
| Hatchet | cut | sw+0 | 1 | - | 40 | 2 | 7 | ||
| Throwing Axe | cut | sw+2 | 1U | - | 60 | 4 | 12 | ||
| Mace | cr | sw+3 | 1U | - | 50 | 5 | 12 | ||
| Small Mace | cr | sw+2 | 1U | - | 35 | 3 | 11 | ||
| Pick | imp | sw+1 | 1U | - | 70 | 3 | 11 | ||
| Brawling | Punch | cr | thr-1 | C | - | 0 | 0 | 0 | |
| Kick | cr | thr-2 | C | - | 0 | 0 | 0 | ||
| Bite | cut | bite+0 | C | - | 0 | 1.0 | 0 | ||
| Claw | cut | sw-3 | C,1 | - | 0 | 1.0 | 0 | bear claw strapped to wrist | |
| Claws, blunt | cr | thr+0 | C | - | 0 | 1.0 | 0 | (+1 per die dam) | |
| Claws, blunt (bear) | cr | thr+1 | C | - | 0 | 1.0 | 0 | (+1 per die dam) | |
| Claws, sharp | cut | thr-1 | C | - | 0 | 1.0 | 0 | natural attack | |
| Talons | cut | thr-1 | C | - | 0 | 1.0 | 0 | natural attack | |
| Talons, imp | imp imp | thr-1 thr-1 | C C | - | 0 | 1.0 | 0 | natural attack | |
| Judo | Judo Throw | cr | thr-2 | C | - | 0 | 0 | 0 | |
| Broadsword | Club | cr | sw+1 | 1 | - | 10 | 3 | 11 | |
| Broadsword | cut cr | sw+1 thr+1 | 1 1 | - | 500 | 3 | 10 | standard broadsword has a blunt point. | |
| Broadsword, thrusting | cut imp | sw+1 thr+2 | 1 1 | - | 600 | 3 | 10 | ||
| Bastard Sword | cut cr | sw+1 thr+1 | 1,2U 2U | - | 650 | 5 | 11 | blunt point | |
| Bastard Sword, thrusting | cut imp | sw+1 thr+2 | 1,2U 2U | - | 750 | 5 | 11 | ||
| Katana | cut imp | sw+1 thr+1 | 1,2 1 | - | 650 | 5 | 11 | ||
| Knife | Dagger | imp | thr-1 | C | -1 | 20 | 0.25 | 3 | |
| Knife (Small) | cut imp | sw-3 thr-1 | C,1 C | -1 | 30 | 0.5 | 0 | ||
| Knife (Large) | cut imp | sw-2 thr+0 | C,1 C | -1 | 40 | 1.0 | 0 | ||
| Main-Gauche | cut imp | sw-2 thr+0 | C,1 C | - | 40 | 1.0 | 0 | ||
| Smallsword | short staff | cr cr | sw+0 thr+0 | 1F 1F | - | 20 | 1.0 | 6 | |
| Smallsword | imp | thr+1 | 1F | - | 400 | 1.5 | 5 | max dam: 1d+1 | |
| Rapier | Rapier | imp | thr+1 | 1,2F | - | 500 | 2 | 9 | max dam: 1d+1 |
| Saber | Saber | cut imp | sw-1 thr+1 | 1F 1F | - | 700 | 2 | 7 | thust max dam: 1d+2 |
| Lance | Lance | imp | thr+3 | 4 no | - | 60 | 6 | 12 | to ready: miss=1sec, hit=2sec |
| Polearm | Glaive | cut imp | sw+3 thr+3 | 2,3*U 1-3*U | - | 100 | 8 | 11 | |
| Naginata | cut imp | sw+2 thr+3 | 1,2*U 2 | - | 100 | 6 | 9 | ||
| Halberd | cut imp imp | sw+5 sw+4 thr+3 | 2,3*U 2,3U 1-3*U | - | 150 | 12 | 13 | May get stuck. | |
| Poleaxe | cut | sw+4 | 2,3*U | - | 120 | 10 | 12 | ||
| Shortsword | Baton | cr cr | sw+0 thr+0 | 1 1 | - | 20 | 1.0 | 7 | |
| Shortsword | cut imp | sw+0 thr+0 | 1 1 | - | 400 | 2 | 7 | ||
| Spear | Javelin | imp | thr+1 | 1 | - | 30 | 2 | 6 | |
| Spear | imp | thr+2 | 1* | - | 40 | 4 | 9 | one-handed, throwable | |
| Spear: 2H | imp | thr+3 | 1,2* | - | 40 | 4 | 9 | two-handed | |
| Staff | Quarterstaff | cr cr | sw+2 thr+2 | 1,2 1,2 | +2 | 10 | 4 | 7 | |
| Naginata (as a staff) | cr cr | sw+2 thr+2 | 1,2U 1,2 | - | 100 | 6 | 9 | blunt end | |
| Two-Handed Axe/Mace | Maul | cr | sw+4 | 1,2*U | - | 80 | 12 | 13 | |
| Great Axe | cut | sw+3 | 1,2*U | - | 100 | 8 | 12 | ||
| Scythe | cut | sw+2 | 1U | - | 15 | 5 | 11 | ||
| Scythe (point) | imp | sw+0 | 1U | - | 15 | 5 | 11 | point | |
| Warhammer | imp | sw+3 | 1,2*U | - | 100 | 7 | 12 | ||
| Two-Handed Sword | Club, 2H | cr cr | sw+2 thr+1 | 1,2 2 | - | 10 | 4 | 9 | using sword technique with staff |
| Bastard Sword: 2H | cut cr | sw+2 thr+2 | 1,2 2 | - | 650 | 5 | 10 | blunt point | |
| Bastard Sword: 2H, thrusting | cut imp | sw+2 thr+3 | 1,2 2 | - | 750 | 5 | 10 | ||
| Greatsword | cut cr | sw+3 thr+2 | 1,2 2 | - | 800 | 7 | 12 | usually has a blunt point. | |
| Greatsword, thrusting | cut imp | sw+3 thr+3 | 1,2 2 | - | 900 | 7 | 12 | ||
| Whip | Whip, 1yd | cr | sw-2 | 1 | -2 | 20 | 2 | 10 | 0 secs to re-ready |
| Whip, 2yd | cr | sw-2 | 2 | -2 | 40 | 4 | 10 | 1 sec to re-ready | |
| Whip, 3yd | cr | sw-2 | 3 | -2 | 60 | 6 | 10 | 2 secs to re-ready | |
| Whip, 4yd | cr | sw-2 | 4 | -2 | 80 | 8 | 10 | 3 secs to re-ready | |
| Whip, 5yd | cr | sw-2 | 5 | -2 | 100 | 10 | 10 | 4 secs to re-ready | |
| Whip, 6yd | cr | sw-2 | 6 | -2 | 120 | 12 | 10 | 5 secs to re-ready | |
| Whip, 7yd | cr | sw-2 | 7 | -2 | 140 | 14 | 10 | 6 secs to re-ready | |